Commands.io vs Make
Make is a visual builder: you lay out a scenario of modules on a canvas and map the data between them. Commands.io builds the steps from a sentence and bills by the run.
At a glance
How they compare
| Commands.io | Make | |
|---|---|---|
| How you build | Write a sentence, then check the steps | Arrange modules on a visual canvas and map the data |
| What’s billed | Runs: one each time a command fires | Credits: one for each module action |
| 10 action steps, run 500 times a month | 500 runs | About 5,000 credits |
| Free plan | 20 runs a month | 1,000 credits a month |
| Paid plans from | $15 a month | See make.com/pricing |
| Apps | 40+ apps, plus webhooks and REST APIs | Thousands of apps |
The difference
What changes day to day
You describe what should happen instead of wiring modules and mapping fields.
A long command costs the same run as a short one.
Every command shows its trigger and steps in plain words, so anyone on your team can read it.
Import a Make export and each scenario comes back as a command you can change in a sentence.
When Make is the better pick
If you enjoy building on a canvas and want fine control over routers, iterators and data mapping across many apps, Make gives you that control.
Who Commands.io is for
Small businesses and solo operators who’d rather describe an automation than build it, and want to see and approve what it does.
Write the first one and see how it runs
The free plan needs no card. Coming from Make? Import your export and keep going.